BattleloreWelcome to BattleLoreMaster, the unofficial online community for Battlelore fans.

Welcome, the battle has just begun!

BattleLoreMaster.com is dedicated to the new fantasy wargame system from Days of Wonder. Don’t forget to also visit the official site at BattleLore.com.

BattleLore and all BattleLore graphics and illustrations are Copyright ©2002-2007 Days of Wonder Inc. Used with permission.

 
 

Wednesday, April 16, 2008

The BattleLore BattleBox Project

Dedicated BattleLore fan Christian Schepers has created these spectacular component boxes for BattleLore. With the official approval of Days of Wonder, here they are, in both English and German versions!

English version: Download PDF (32.5Mb)
German version: Download PDF (32.3Mb)

BattleBoxes1 BattleBoxes2 BattleBoxes3 BattleBoxes4

Tuesday, April 8, 2008

The BattleLore Compendiums: April ‘08

Things may be a little quiet out there on the BattleLore front lately, but still the improbably dedicated Gerald Uitz keeps us all up to date with his beautiful Compendiums. The April editions of the Lore Cards Compendiums and the Creatures Compendiums are now online.

For these editions, it’s time to do a full new print-out, because Gerald has, with the approval of Days of Wonder, rewritten the titles on most of the pages to make finding your answers even easier. As of the next release you can then go back to just printing and replacing the revised index and pages with new entries.

As usual, go to the Guild Downloads section for the latest downloads.

Tuesday, March 11, 2008

Replacement Call to Arms cards available

The card backs on the first edition Call to Arms cards did not match the backs of the Specialist Card decks that were later released. While this does not affect game play, for those who would like a visual match Days of Wonder have printed replacement decks of the 10 Call to Arms cards with the correct matching card backs and are offering a free replacement program.

Get the cards here.

Wednesday, March 5, 2008

The BattleLore Compendiums: March ‘08

The miraculous Gerald Uitz, by the sweat of his brow, keeps us all up to date as usual: March editions of the English and German Lore Cards Compendiums and the English Creatures Compendium.

Remember, for each new revision you now need only print and replace the revised index and pages with new entries.

As usual, go to the Guild Downloads section for the latest downloads.

Gary Gygax, 1938-2008

It’s quite possible that BattleLore wouldn’t exist without the legacy of Dungeons & Dragons, and I’m sure many BattleLore players once played D&D when they were younger, and perhaps still do. Gary Gygax, co-creator of Dungeons & Dragons, passed away this morning, aged 69.

I’ve written a small tribute to the man on my personal blog.

Tuesday, February 12, 2008

Opening the box: Scottish Wars

Somewhat overdue, a look at the latest Specialist pack release: Scottish Wars: A Dwarven Perspective.

Once a large image has opened, move your cursor to the upper left and right edges to navigate between them, or press N (Next) and P (Previous).

Saturday, January 26, 2008

Call to Arms Deployment Cards

Richard Borg shares some thoughts about the design philosophy behind the Call to Arms Deployment card sets, and some favourite alternate ways his gaming group uses the cards.

Friday, January 25, 2008

BattleLore Rules Summary Update

The BattleLore rules summary has been updated to v2.1. Some corrections and suggestions by Gerald Uitz have resulted in a more accurate document. There’s a double-sided basic rules summary, then single-sided summaries of the Epic and Call to Arms rules, then a page of game variants, including Reluctant Allies and Medieval Lore rules.

Not only that, but Gerald has also translated this latest version into German.

As always, print in colour on high quality card, laminate and trim for best results. And don’t forget to print at the 100% setting.

Enjoy! Go to the Guild Downloads section for the downloads.

Thursday, January 10, 2008

Official Word: Of Heroes and some Missteps…

Female SorceressDays of Wonder’s News Centre Blog features a long post from Eric Hautemont, DOW’s CEO. It’s an interesting insight into the challenges faced by Days of Wonder to guide BattleLore through its first year, and a small peek at what’s coming in the future.

Some fans seemed to be getting a bit antsy about initial releases, the lack of communication lately, the Heroes pack not arriving by the expected late ‘07 date, and the fact that there is as yet no campaign background for the game.

Eric’s post clears up some of the misconceptions, and also shows us that they are still very much taking on, and dealing with, retailer and customer feedback with the goal of making BattleLore the best game system it can be.

Let’s all sit back a little and let Days of Wonder do what they do best—make great games. Certainly customer feedback is essential, but overly critical and non-constructive comments on forums such as BoardgameGeek don’t do anyone any good. I think most fans would prefer that products took a little longer to release and were done right, rather than be rushed out with errors; and certainly very few of us fully understand all the issues involved with creating, producing and distributing modern boardgames.

Mounted ThiefAnd if mistakes do happen, DOW has always shown itself willing to correct them. The great thing is, DOW is the kind of company that isn’t afraid to be totally honest with its customers about the challenges that crop up up when making their games.

Right, enough of that, let’s get back to playing BattleLore!

We get a look at two brand new figures with the post—a female Sorceress and a mounted Thief. Part of the Heroes set?

A couple of other newsworthy items: more insight into the production process and a mention of possible army packs in the future in this post by Eric. And ColtsFan76 has hunted down some official responses to some questions that have been bothering BattleLore players.

Monday, January 7, 2008

The Raven

The Raven“Mister, mister, please, help my sister, please help!”

I had been lost in my thoughts as I walked the road, and this small scruffy urchin managed to run up behind me and grab my cloak. Proof that the greatest could fall from one small lapse of concentration, I thought, as I shrugged him off. He was a persistent scrap however, and ran beside me with hands outstretched, pleading.

“Help me mister! The ugly troll’s got her, he does! None from the village’ll help her, they’re all scared of ‘im!”

I had no time for this. Without a word I turned and shoved the annoying little brat into a muddy ditch.

Ignoring his cries, I strode on, hoping to reach the next village by nightfall. The sky had already dimmed and the first stars appeared by the time I came upon a stone bridge across a wide stream; in the distance I could see the smoke from cooking fires. Half way across I felt a presence and turned, and there stood the boy again, leaning over the bridge wall and shouting down into the dark underneath:

“He’s here Moon-Gnawer - I got you ‘im! A man for my sister you said, a man to feed on!”

Instantly I was fully alert. A huge knobbled hand reached up and took purchase on the wall near me, then another. With startling speed the beast had dragged itself up over the side of the bridge and stood, nine feet tall, dripping wet, huge shoulders supporting powerfully muscled arms that ended in hands that scraped the ground. One held an enormous rusty meat cleaver.

The horrible face slit open and a voice like ancient rocks speaking said, “Little grey man, ye be my supper. Keep still while I chop ye!”

An interesting proposition, but I had no intention of complying. From the folds of my cloak I whipped out my long thin knife. Slish, slash, snicker, but the troll’s hide was thick, and it was like trying to cut into ancient stone. This was a battle I could not win by force.

I drew my arms apart, palms upward. “Wait, Moon-Gnawer, am I not thin and stringy? Hardly fit for the pot, just bone and gristle!” It paused slightly, cleaver half-raised. “A hungry troll requires a man large and fat, juicy with easy living! I can get you such a tasty treat!”

“Speak, skinny one,” it said slowly, head cocked.

“Behind me on the road I passed a fat tax-collector on a donkey, trying to reach the village before the fall of night. He has but one guard. Allow me to return and dispose of the guard with my long thin knife, and the fat man will be yours for the taking. Not to mention the gold he no doubt carries.”

“Hmmm …” Was that slow grinding the sound of it thinking? “Very well, but be quick about it. I want my dinner.”

“Excellent. I will return quickly with your delectable dish, bridgekeeper.”

Turning tail, I fled back the way I had come, passing the wide-eyed guttersnipe. “But … my sister! He promised to free my sister if I brought him dinner.”

“You’d best find another for his plate as I did, snot-nose.” I shouted over my shoulder, still running. “I have a detour to make!”

Archives »